<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Small_HeaderRack.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="12" filename="$data/maps/mapAS/textures/props/concreteSlabs_diffuse.dds"/>
    <File fileId="13" filename="$data/maps/mapAS/textures/props/concreteSlabs_normal.dds"/>
    <File fileId="14" filename="$data/maps/mapAS/textures/props/concreteSlabs_specular.dds"/>
    <File fileId="15" filename="$data/maps/mapUS/textures/buildings/grainBargeTerminal02/grainBargeTerminal02_diffuse.dds"/>
    <File fileId="16" filename="$data/maps/mapUS/textures/buildings/grainBargeTerminal02/grainBargeTerminal02_normal.dds"/>
    <File fileId="17" filename="$data/maps/mapUS/textures/buildings/grainBargeTerminal02/grainBargeTerminal02_specular.dds"/>
    <File fileId="18" filename="$data/placeables/brandless/fences/husbandries/level03/fencesFarmLevel03_diffuse.dds"/>
    <File fileId="19" filename="$data/placeables/brandless/fences/husbandries/level03/fencesFarmLevel03_normal.dds"/>
    <File fileId="20" filename="$data/placeables/brandless/fences/husbandries/level03/fencesFarmLevel03_specular.dds"/>
    <File fileId="3" filename="$data/placeables/rudolfHormann/barnProps/pigFeeder_diffuse.dds"/>
    <File fileId="4" filename="$data/placeables/rudolfHormann/barnProps/pigFeeder_normal.dds"/>
    <File fileId="5" filename="$data/placeables/rudolfHormann/barnProps/pigFeeder_specular.dds"/>
    <File fileId="6" filename="$data/shaders/buildingShader.xml"/>
  </Files>


  <Materials>
    <Material name="concreteSlabs" materialId="7" customShaderId="6">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
    </Material>
    <Material name="fencesFarmLevel03" materialId="9" customShaderId="6">
      <Texture fileId="18"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
    </Material>
    <Material name="i3d_default_material" materialId="5" diffuseColor="0.8 0.8 0.8 1" specularColor="0.6 1 0">
    </Material>
    <Material name="Material" materialId="6" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="railwayBridge04" materialId="8" customShaderId="6">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Small_HeaderRack.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Small_HeaderRack" clipDistance="500" nodeId="16">
      <TransformGroup name="Areas" nodeId="17">
        <TransformGroup name="clearAreas" rotation="-0 -90 0" nodeId="18">
          <TransformGroup name="clearArea1Start" translation="2.39226 0 -4.10505" nodeId="19">
            <TransformGroup name="clearArea1Height" translation="-4.84155 0 0" nodeId="20"/>
            <TransformGroup name="clearArea1Width" translation="0 0 8.21009" nodeId="21"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreas" rotation="-0 -90 0" nodeId="22">
          <TransformGroup name="indoorArea1Start" translation="2.39226 0 -4.10505" nodeId="23">
            <TransformGroup name="indoorArea1Height" translation="-4.84155 0 0" nodeId="24"/>
            <TransformGroup name="indoorArea1Width" translation="0 0 8.21009" nodeId="25"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="levelAreas" rotation="-0 -90 0" nodeId="26">
          <TransformGroup name="levelArea1Start" translation="2.39226 0 -4.10505" nodeId="27">
            <TransformGroup name="levelArea1Height" translation="-4.84155 0 0" nodeId="28"/>
            <TransformGroup name="levelArea1Width" translation="0 0 8.21009" nodeId="29"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="paintArea" nodeId="30">
          <TransformGroup name="paintArea1Start" translation="4.10505 0 2.39226" nodeId="31">
            <TransformGroup name="paintArea1Height" translation="0 0 -4.99155" nodeId="32"/>
            <TransformGroup name="paintArea1Width" translation="-8.21009 0 0" nodeId="33"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="testAreas" rotation="-0 -90 0" nodeId="34">
          <TransformGroup name="testArea1Start" translation="2.39226 0 -4.10505" nodeId="35">
            <TransformGroup name="testArea1End" translation="-4.66655 5.06679 8.21009" nodeId="36"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateAreas" rotation="-0 -90 0" nodeId="37">
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            <TransformGroup name="tipOcclusionUpdateArea1End" translation="-4.66655 0 8.21009" nodeId="39"/>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="Collisons" nodeId="40">
        <Shape name="Frame_Collision" shapeId="1" visibility="false" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="41" castsShadows="false" receiveShadows="false" nonRenderable="true" materialIds="5"/>
      </TransformGroup>
      <TransformGroup name="Visuals" nodeId="42">
        <Shape name="Bolts" translation="-3.8743e-07 2.43168 -1.74796" rotation="-90 3.81667e-14 -1.27222e-14" shapeId="2" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="6"/>
        <Shape name="Concrete_Pad" shapeId="3" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="7"/>
        <Shape name="Header_Frame" translation="0 -2.38419e-07 1.19209e-07" shapeId="4" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="8"/>
        <Shape name="Wood_Isolators" shapeId="5" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
