<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_storeItem_headerrack</name>
        <functions>
            <function>$l10n_function_HeaderStorage</function>
        </functions>
        <image>store_headerrack.dds</image>
        <price>15000</price>
        <dailyUpkeep>10</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>PLACEABLE</species>
        <category>sheds</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>tools</tab>
        </brush>
   
        <vertexBufferMemoryUsage>1318144</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>254208</indexBufferMemoryUsage>
        <textureMemoryUsage>2752512</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>Header_Rack.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
        <boughtWithFarmland>true</boughtWithFarmland>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>

        <sounds>
            <place template="medImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorArea1Start" widthNode="indoorArea1Width" heightNode="indoorArea1Height" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateArea1Start" endNode="tipOcclusionUpdateArea1End" />
        </updateAreas>
    </ai>

    <lights>
        
		<sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode02" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 90 0" />
        </sharedLight>
		<sharedLight filename="$data/shared/assets/lights/rudolfHormann/light150.xml" linkNode="lightNode03" groupIndex="1">
            <rotationNode name="rotationNode01" rotation="0 90 0" />
        </sharedLight>
        
        
    

        <realLights>
            <!-- <low>
                <light node="realLightsLow" groupIndex="1"/>
            </low> -->
            <high>
                <light node="realLightsHigh" groupIndex="1"/>
            </high>
        </realLights>

        <group weatherRequiredFlags="NIGHT" />
    </lights>

    <colorConfigurations>
        <material slotName="Roof" />
        <colorConfiguration color="RUDOLFHOERMANN_BLUE" default="true"/>
        <colorConfiguration color="RUDOLFHOERMANN_GREEN"/>
        <colorConfiguration color="RUDOLFHOERMANN_BEIGE"/>
        <colorConfiguration color="RUDOLFHOERMANN_RED"/>
        <colorConfiguration color="RUDOLFHOERMANN_DARKGREY"/>
        <colorConfiguration color="RUDOLFHOERMANN_LIGHTGREY"/>
        <colorConfiguration color="RUDOLFHOERMANN_WHITEALU"/>
        <colorConfiguration color="RUDOLFHOERMANN_GREYALU"/>
        <colorConfiguration color="RUDOLFHOERMANN_OXIDRED"/>
        <colorConfiguration color="RUDOLFHOERMANN_WOODDARK"/>
        <colorConfiguration color="RUDOLFHOERMANN_WOODBRIGHT"/>
        <colorConfiguration color="RUDOLFHOERMANN_LIGHTGREEN"/>
        <colorConfiguration color="RUDOLFHOERMANN_DARKBEIGE"/>
    </colorConfigurations>

    

<i3dMappings>
  <i3dMapping id="Header_Rack" node="0>" />
  <i3dMapping id="Areas" node="0>0" />
  <i3dMapping id="clearAreas" node="0>0|0" />
  <i3dMapping id="clearArea1Start" node="0>0|0|0" />
  <i3dMapping id="clearArea1Height" node="0>0|0|0|0" />
  <i3dMapping id="clearArea1Width" node="0>0|0|0|1" />
  <i3dMapping id="indoorAreas" node="0>0|1" />
  <i3dMapping id="indoorArea1Start" node="0>0|1|0" />
  <i3dMapping id="indoorArea1Height" node="0>0|1|0|0" />
  <i3dMapping id="indoorArea1Width" node="0>0|1|0|1" />
  <i3dMapping id="levelAreas" node="0>0|2" />
  <i3dMapping id="levelArea1Start" node="0>0|2|0" />
  <i3dMapping id="levelArea1Height" node="0>0|2|0|0" />
  <i3dMapping id="levelArea1Width" node="0>0|2|0|1" />
  <i3dMapping id="testAreas" node="0>0|3" />
  <i3dMapping id="testArea1Start" node="0>0|3|0" />
  <i3dMapping id="testArea1End" node="0>0|3|0|0" />
  <i3dMapping id="tipOcclusionUpdateAreas" node="0>0|4" />
  <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>0|4|0" />
  <i3dMapping id="tipOcclusionUpdateArea1End" node="0>0|4|0|0" />
  <i3dMapping id="Collisions" node="0>1" />
  <i3dMapping id="Frame_Collision" node="0>1|0" />
  <i3dMapping id="Lights" node="0>2" />
  <i3dMapping id="lightNode02" node="0>2|0" />
  <i3dMapping id="lightNode03" node="0>2|1" />
  <i3dMapping id="realLights" node="0>2|2" />
  <i3dMapping id="realLightsHigh" node="0>2|2|0" />
  <i3dMapping id="realLightsHigh02" node="0>2|2|0|0" />
  <i3dMapping id="realLightsHigh03" node="0>2|2|0|1" />
  <i3dMapping id="Visuals" node="0>3" />
  <i3dMapping id="Bolts" node="0>3|0" />
  <i3dMapping id="Concrete_Pads" node="0>3|1" />
  <i3dMapping id="Frame" node="0>3|2" />
  <i3dMapping id="Roof" node="0>3|3" />
  <i3dMapping id="Wood" node="0>3|4" />
</i3dMappings>
</placeable>
