<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="cuba.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="17" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.dds"/>
    <File fileId="20" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.dds"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.dds"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.dds"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="19" filename="../texture/containerxl_specular.dds"/>
    <File fileId="3" filename="../texture/cuba_normal.dds"/>
    <File fileId="4" filename="../texture/cuba_specular.dds"/>
    <File fileId="24" filename="../texture/decal_varias.dds"/>
    <File fileId="25" filename="../texture/decal_varias_normal.dds"/>
    <File fileId="18" filename="../texture/itruunert_xl_normal.dds"/>
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  <Materials>
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      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0 0.0446 0.187"/>
    </Material>
    <Material name="base_2_mat_ryc1" materialId="6" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="1 0.4881 0"/>
    </Material>
    <Material name="col_deposito_mat_ryc1" materialId="7" diffuseColor="0.8 0.8 0.8 1" specularColor="0.494118 1 0">
    </Material>
    <Material name="col_mat_ryc1" materialId="8" diffuseColor="1 1 1 1" specularColor="0.494118 1 0">
    </Material>
    <Material name="decal_mat_rc1" materialId="9" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="20"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="scratches_dirt_snow_wetness" value="0 0 0 1"/>
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="manivela_mat_ryc1" materialId="11" customShaderId="5">
      <Texture fileId="2"/>
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      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="scratches_dirt_snow_wetness" value="1 0 0 0"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
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    <Material name="metal_2_mat_ryc1" materialId="12" customShaderId="5">
      <Texture fileId="2"/>
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      <Glossmap fileId="4"/>
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      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.5 0.5 0.5"/>
    </Material>
    <Material name="plastico_mat_ryc1" materialId="13" customShaderId="5">
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      <Glossmap fileId="4"/>
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      <Custommap name="detailNormal" fileId="7"/>
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      <Texture fileId="2"/>
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      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="20"/>
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      <Glossmap fileId="19"/>
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      <Custommap name="detailNormal" fileId="20"/>
      <Custommap name="detailDiffuse" fileId="14"/>
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      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
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  <Shapes externalShapesFile="cuba.i3d.shapes">
  </Shapes>

  <Scene>
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        <TransformGroup name="attacherJoint" translation="-3.22738e-09 1.55835 4.01895" rotation="-0 90 0" nodeId="30"/>
        <Shape name="rueda_de" translation="-0.64067 0.018 -3.21748" shapeId="3" clipDistance="300" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="15"/>
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          <TransformGroup name="jointNode" translation="0 0.500328 -0.466105" nodeId="37"/>
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        <Shape name="col_deposito" shapeId="8" visibility="false" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" nodeId="38" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8"/>
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          <TransformGroup name="tipOcclusionAreaHeight" translation="1.225 0 -3.46237" nodeId="42"/>
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        <Shape name="decal" scale="1.001 1 1" shapeId="10" clipDistance="300" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
    </Shape>
  </Scene>

</i3D>
